Super Mario 2020 Update

30-03-2021 16:58

Lately I have specifically been working on Super Mario 2020 / Super Mario 256. I can tell there is a massive update coming that will feature the following stuff:

  • All levels in Peach castle.
  • More special effects.
  • Audio effects such as 'echo' and 'reverb'.
  • New enemies and challenges.
  • Stars and Shinesprites with specific colors.
  • The trajectory of the normal F.L.U.D.D. nozzle has changed.
  • A Toad that will help Mario by displaying certain dialog on the screen at some moments.
  • The first level will have some changes in its design.
  • Mario has new animations! Dieing animation, attack animation (Fire & snow projectile)

And ofcourse a huge amount of bug fixes!

More stuff is about to come. Once the next version is released, the changes can be found in the 'changelog.txt' file.

I will also be changing to Gamemaker Studio as the new 2D Game Engine.

The following games will still be developed and finished in the current 2D Game Engine (GameMaker 8.1):

  • Super Mario 256.
  • Rocterdorcick.
  • Peach Castle Defense.
  • Mario and the gray coins (currently paused, and needs to be ported from Gamemaker 8 to 8.1)
  • The Lost Man?
  • Two unreleased games that yet have to be released.
The following game has been scrapped:
 
  • Family Koopa.