Game Pie Game: Polterguard

15-03-2023 18:03

Previous week, we (a group of 5 people) created a game in 5 days. This was a special event a couple of weeks after the start of the semester. This is a game about a guard who finds out he is being attacked by a poltergeist. It is a First Person shooter we made in Unity. It was very well received by all the teachers, notable for the amount of content that was added within 5 days, such as the well executed design and the use of bone rigged models.

There are many bugs in the game, some of which are fixed now, and unfortunately, a fully designed level of mine was not perfectly included. This was due to a git conflict while merging. This is the main floor with the red lights. it featured a camera and some enemies were about to be added and a texture material that was used for the floor on several floors was not properly used. I'm very well aware of the bugs and adressed them to the team member responsible for them, but due to time constraints these could not be fixed. I still miss the cinematic camera that shows the doors opening after the key card has been picked up on the main floor...